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<channel>
	<title> &#187; iPhone</title>
	<atom:link href="http://www.cantstopgeeking.com/category/iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.cantstopgeeking.com</link>
	<description>This geek&#039;s rants...</description>
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		<title>Server Outage at Apple: Siri Apology</title>
		<link>http://www.cantstopgeeking.com/2011/11/server-outage-at-apple-siri-apology/</link>
		<comments>http://www.cantstopgeeking.com/2011/11/server-outage-at-apple-siri-apology/#comments</comments>
		<pubDate>Fri, 04 Nov 2011 21:52:52 +0000</pubDate>
		<dc:creator>Tyler</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.cantstopgeeking.com/?p=1458</guid>
		<description><![CDATA[The servers that Apple receives and processes Siri commands was down for many iPhone 4S users across the US on Thursday afternoon. Users began talking about this outage around 2PM Eastern Time on Twitter. Not everyone has been receiving problems. The problems seem to lie within the carrier. When users ask Siri a question or [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://www.mediabistro.com/alltwitter/files/2011/10/siri-logo.png" alt="" width="200" height="200" /></p>
<p>The servers that Apple receives and processes Siri commands was down for many iPhone 4S users across the US on Thursday afternoon. Users began talking about this outage around 2PM Eastern Time on Twitter. Not everyone has been receiving problems.</p>
<p>The problems seem to lie within the carrier. When users ask Siri a question or use it to perform a task, Siri replies with, &#8220;Sorry, I am having trouble connecting to the network.&#8221; Apple has not publicly confirmed whether the problem is server-side or carrier-side. However, VentureBeat spoke to an AppleCare technician who acknowledged that it&#8217;s <em>possible</em> that Siri is experiencing an outage.</p>
<p>Source: <a title="Ars Technica" href="http://arstechnica.com/apple/news/2011/11/server-outage-apples-siri-apologizing-to-iphone-4s-owner.ars" target="_blank">Ars Technica</a></p>
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		<title>Dark Meadow: Surprisingly Good for an iOS Game</title>
		<link>http://www.cantstopgeeking.com/2011/10/dark-meadow-surprisingly-good-for-an-ios-game/</link>
		<comments>http://www.cantstopgeeking.com/2011/10/dark-meadow-surprisingly-good-for-an-ios-game/#comments</comments>
		<pubDate>Mon, 10 Oct 2011 15:00:49 +0000</pubDate>
		<dc:creator>Tyler</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>

		<guid isPermaLink="false">http://www.cantstopgeeking.com/?p=1410</guid>
		<description><![CDATA[While it&#8217;s true that most iOS games are &#8220;pick-up-and-play&#8221; games, the device is set up to be capable of running &#8220;intimate experiences.&#8221; With support for headphones and a beautiful backlight on the device, simply turn your lights out and pick up Dark Meadow. Dark Meadow is a game that is pretty well-designed, especially for a [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://static.arstechnica.net/assets/2011/10/darkmeadow15-4e92ef3-intro-thumb-640xauto-26349.jpg" alt="" /></p>
<p>While it&#8217;s true that most iOS games are &#8220;pick-up-and-play&#8221; games, the device is set up to be capable of running &#8220;intimate experiences.&#8221; With support for headphones and a beautiful backlight on the device, simply turn your lights out and pick up <em>Dark Meadow</em>. <em>Dark Meadow</em> is a game that is pretty well-designed, especially for a mobile game. The game is creepy and even scary at times, but definitely fun.</p>
<p>The plot is fairly simple. You wake up in a strange building with no reconciliation of where you are or why you&#8217;re where you are. When you wake up, an old man in a wheelchair begins asking the player for help to explore the building. He&#8217;s looking for a way out, and now it&#8217;s your job. You, being the hero, agree to this request and begin your journey to get out.</p>
<p><iframe src="http://www.youtube.com/embed/HK6jn1H2in0" frameborder="0" width="640" height="360"></iframe></p>
<p>When your player goes out into the halls, you quickly come to the realization that you and the wheelchair man aren&#8217;t the only ones in the building. Monsters come running after you almost immediately. You will even earn experience and weapon upgrades as you go. The monsters aren&#8217;t particularly challenging, so don&#8217;t expect to start sweating playing this game.</p>
<p>There is an &#8220;endboss&#8221; that requires you to be an extremely high level, or so it seems. You will have to do lots of grinding to get up high enough to be powerful enough to kill him. Nevertheless, it gives you an ultimate goal and keeps you busy and motivated.</p>
<p><em>Dark Meadow</em> is now available via the App Store for $5.99.</p>
<p>Source: <a title="Ars Technica" href="http://arstechnica.com/gaming/reviews/2011/10/dark-meadow-is-infinity-blade-meets-silent-hill-on-ios.ars" target="_blank">Ars Technica</a></p>
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		<item>
		<title>Sprint Plans for 30 Million iPhones</title>
		<link>http://www.cantstopgeeking.com/2011/10/sprint-plans-for-30-million-iphones/</link>
		<comments>http://www.cantstopgeeking.com/2011/10/sprint-plans-for-30-million-iphones/#comments</comments>
		<pubDate>Mon, 03 Oct 2011 20:00:02 +0000</pubDate>
		<dc:creator>Tyler</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Sprint]]></category>

		<guid isPermaLink="false">http://www.cantstopgeeking.com/?p=1399</guid>
		<description><![CDATA[Over the next four years, Sprint will be receiving 30.5 million iPhones. Surely they are expecting quite a success with the device. Sprint hasn&#8217;t had a profitable year since 2006. While they will lose money in the beginning of this iPhone deal, they hope to gain it back by selling the ever-so-popular iPhone. Sprint has [...]]]></description>
			<content:encoded><![CDATA[<p>Over the next four years, Sprint will be receiving 30.5 million iPhones. Surely they are expecting quite a success with the device. Sprint hasn&#8217;t had a profitable year since 2006. While they will lose money in the beginning of this iPhone deal, they hope to gain it back by selling the ever-so-popular iPhone.</p>
<p>Sprint has admitted that this isn&#8217;t the route they intended to take, but they kind of ran out of options if they want to &#8220;remain&#8221; competitive with carriers that are already offering the iPhone. The iPhone is &#8220;the number one reasons customers leave or switch&#8221; from Sprint.</p>
<p>While 30.5 million devices in four years time may be a bit risky, it isn&#8217;t impossible. Their worry should be if people are really willing to switch from the more reliable and faster network, Verizon Wireless, or the largest network, AT&amp;T. In fact, Sprint finished second, behind Verizon Wireless, in customer satisfaction. As of now, Sprint remains the only carrier to offer unlimited data use, unless of course you&#8217;re grandfathered in by a pre-existing network (Midwest Wireless, Alltel, etc.).</p>
<p>Apple will be unveiling their first handset, hopefully the iPhone 5, that will be going partly to Sprint, along with Verizon Wireless and AT&amp;T, tomorrow at their &#8220;Let&#8217;s Talk iPhone&#8221; event.</p>
<p>Source: <a title="Ars Technica" href="http://arstechnica.com/apple/news/2011/10/sprint-commits-to-buying-305-million-iphones-through-2014.ars" target="_blank">Ars Technica</a></p>
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		<title>iOS Game Tiny Heroes</title>
		<link>http://www.cantstopgeeking.com/2011/09/ios-game-tiny-heroes/</link>
		<comments>http://www.cantstopgeeking.com/2011/09/ios-game-tiny-heroes/#comments</comments>
		<pubDate>Tue, 13 Sep 2011 04:47:25 +0000</pubDate>
		<dc:creator>Tyler</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>

		<guid isPermaLink="false">http://www.cantstopgeeking.com/?p=1361</guid>
		<description><![CDATA[In Tiny Heroes, you&#8217;re armed with the simple task of protecting treasure. You must keep it safe from others. Throughout the campaign, you will defend multiple castles, each with their own layout. Heroes always come from the left, so you&#8217;ll have to lay traps to keep them from getting in and out with the treasure. [...]]]></description>
			<content:encoded><![CDATA[<p>In <em>Tiny Heroes</em>, you&#8217;re armed with the simple task of protecting treasure. You must keep it safe from others. Throughout the campaign, you will defend multiple castles, each with their own layout. Heroes always come from the left, so you&#8217;ll have to lay traps to keep them from getting in and out with the treasure.</p>
<p>Different heroes have different abilities within <em>Tiny Heroes.</em> There is everything from &#8220;spiked floor tiles to saw blades to animated treasure chests and angry orcs&#8221; available to different heroes.</p>
<p><iframe src="http://www.youtube.com/embed/niVFa1Yp6xo" frameborder="0" width="640" height="390"></iframe></p>
<p>At some point, you will be forced to decide which defense items you want to take into the battle. Defenses are pretty weak, so you will have to replace destroyed booby traps with the hero as soon as possible. Instead of traditionally building up a brutal force that just demolishes any and everything, you will build a defense that gets by wave by wave.</p>
<p>Purple crystals will provide mana necessary to build new defenses. Unlike most tower-defense games, you will not get anything for killing enemies. Thus, these purple crystals are heavily important, as your &#8220;energy,&#8221; or mana, relies almost completely on them.</p>
<p>Source: <a title="Ars Technica" href="http://arstechnica.com/gaming/news/2011/09/tiny-heroes.ars" target="_blank">Ars Technica</a></p>
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		<title>iPhone Users are Gamers</title>
		<link>http://www.cantstopgeeking.com/2011/07/iphone-users-are-gamers/</link>
		<comments>http://www.cantstopgeeking.com/2011/07/iphone-users-are-gamers/#comments</comments>
		<pubDate>Wed, 06 Jul 2011 21:00:58 +0000</pubDate>
		<dc:creator>Tyler</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile Phones]]></category>

		<guid isPermaLink="false">http://www.cantstopgeeking.com/?p=1246</guid>
		<description><![CDATA[Remember the good ole days of playing Brickbreaker with your Blackberry? How many hours in a month did you play? That was back when Blackberry&#8217;s were considered good phones. I may be being biased, but I don&#8217;t consider them true contenders to the Android and iOS smartphones. That aside, it has been studied by Nielsen [...]]]></description>
			<content:encoded><![CDATA[<p>Remember the good ole days of playing Brickbreaker with your Blackberry? How many hours in a month did you play? That was back when Blackberry&#8217;s were considered good phones. I may be being biased, but I don&#8217;t consider them true contenders to the Android and iOS smartphones. That aside, it has been studied by Nielsen how much gaming users do on these top two smartphone platforms. One interesting thing is that 93% of users who downloaded a game have also paid for a game on their platform in the last 30 days, so you can bet your money where developers will be spending their time.</p>
<p>iPhone users spend nearly twice as much as the average amount of time playing games on their mobile platform. iPhone users spent 14.7 hours playing mobile games over the 30 day period. To compare, Android users spent 9.3 hours. The overall average is 7.8 hours, which would have been impacted by the 14.7 and 9.3, as that is naturally how numbers work. That being said, the Windows Phone 7 and BlackBerry platforms would have been significantly lower in order to lower the average. In fact, if my math is correct, and assuming that only the 4 mentioned platforms are being considered, then 7.2 hours would have been spent on both Windows Phone 7 and Blackberry combined.</p>
<p>64 percent of users downloaded a game in the last 30 days, with 60 percent for weather apps and 56 percent for social networking apps. If you aren&#8217;t familiar with statistics and realized that this is more than 100, I would just like to add that you have to remember that a user can download from more than one category.</p>
<p>But how hardcore is the gaming? Well, it isn&#8217;t quite <em>Call of Duty: Black Ops</em> or <em>World of Warcraft</em>, but the idea is there. The users want to game, not be educated. With the mentioned 64 percent of downloaders grabbing a game from their market, only 11 percent of those were &#8220;education/learning&#8221; apps.</p>
<p>Source: <a title="Ars Technica" href="http://arstechnica.com/apple/news/2011/07/iphone-users-spend-147-hours-a-month-playing-games.ars" target="_blank">Ars Technica</a></p>
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		<title>Apple Updates Easier Soon</title>
		<link>http://www.cantstopgeeking.com/2011/05/apple-updates-easier-soon/</link>
		<comments>http://www.cantstopgeeking.com/2011/05/apple-updates-easier-soon/#comments</comments>
		<pubDate>Thu, 05 May 2011 20:18:19 +0000</pubDate>
		<dc:creator>Tyler</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://www.cantstopgeeking.com/?p=1144</guid>
		<description><![CDATA[Sometimes updates can be a little bit annoying. If it&#8217;s the iOS, you are required to sync your device to iTunes and then you will be able to update. For the Mac OSx, you still have to open iTunes, where the update will be available. Soon, however, Apple has suggested that over-the-air (OTA) updates will [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://static.arstechnica.net/apple/ota_iphone_update_9to5mac.jpg" alt="" width="300" height="169" />Sometimes updates can be a little bit annoying. If it&#8217;s the iOS, you are required to sync your device to iTunes and then you will be able to update. For the Mac OSx, you still have to open iTunes, where the update will be available. Soon, however, Apple has suggested that over-the-air (OTA) updates will be available.</p>
<p>This will apparently happen once iOS 5 is released sometime this year. At the same time, they will update the Mac OSx to be able to handle OTA updates as well. This will be quite interesting and a very nice update for Apple and its customers.</p>
<p>Basically, right now there are no OTA updates for a simple reason. When you sync to iTunes, any update that is given to iTunes is digitally signed for and protects Apple for security and legal reasons. That&#8217;s why when you update an app, you are required to download the entire app. You give the app the way to run in the way that it says it will for that update.</p>
<p>Quite often, users do not even know when new updates are available. iPad&#8217;s and iPod&#8217;s are often rarely plugged in. Once you have your music and a wall charger, there really isn&#8217;t a need to. However, that also means many users do not get these updates, which leads to Apple updating slower and not knowing what is needed as quickly.</p>
<p>The update for Mac OSx to Lion is expected to be available via the App Store. This is expected for a couple of reasons. One, Steve Jobs called the MacBook Air the &#8220;future of notebooks.&#8221; What people often forget about the Air is that there is no optical drive. That being said, it&#8217;s a necessity that there be the option to OTA update in the future, not only for iOS, but for Mac OSx as well.</p>
<p>Source: <a title="Ars Technica" href="http://arstechnica.com/apple/news/2011/05/apple-planning-easier-upgrades-for-ios-mac-os-x.ars" target="_blank">Ars Technica</a></p>
<p>&nbsp;</p>
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		<title>Stem Stumper: Adapted for Visually Impaired</title>
		<link>http://www.cantstopgeeking.com/2011/04/stem-stumper-adapted-for-visually-impaired/</link>
		<comments>http://www.cantstopgeeking.com/2011/04/stem-stumper-adapted-for-visually-impaired/#comments</comments>
		<pubDate>Thu, 21 Apr 2011 23:31:21 +0000</pubDate>
		<dc:creator>Tyler</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.cantstopgeeking.com/?p=1121</guid>
		<description><![CDATA[So, everyone knows that there are many games that one can download for the iPhone via the App Store. And yes, it is true that many of them are not free. However, some of them are quality games that can entertain someone for hours. And honestly, putting hours of work and thousands of lines of [...]]]></description>
			<content:encoded><![CDATA[<p>So, everyone knows that there are many games that one can download for the iPhone via the App Store. And yes, it is true that many of them are not free. However, some of them are quality games that can entertain someone for hours. And honestly, putting hours of work and thousands of lines of code to create a new application or game, I would probably expect to charge $1 or two. And with my capability of programming, perhaps I understand the efforts more than some. Nonetheless, it should be respected and understood the work that goes into these. That really low price tag isn&#8217;t much, trust me.</p>
<p>Anyway, there is a new game amidst the App Store entitled Stem Stumper. And this one is even adapted to be able to be played by the visually impaired. Here is what Ars Technica has to say on Stem Stumper:</p>
<p>The premise is simple: you guide an anthropomorphic plant creature around a series of obstacles—ranging from angry tree stumps to clouds of weed killer—in search of bags of fertilizer. You drag your finger along to create a path and various clues will alert you when you stumble across something important. If you&#8217;re playing in the standard mode you&#8217;ll be able to see as well as hear when you get close to something. And when you play in sonar mode, the visuals melt away completely, forcing you to focus on the sound.</p>
<p><object width="640" height="390"><param name="movie" value="http://www.youtube.com/v/KT7NCRcSNNE&amp;rel=0&amp;hl=en_US&amp;feature=player_embedded&amp;version=3" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed type="application/x-shockwave-flash" width="640" height="390" src="http://www.youtube.com/v/KT7NCRcSNNE&amp;rel=0&amp;hl=en_US&amp;feature=player_embedded&amp;version=3" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p>But what about the basic instructions? How would someone that is in fact visually impaired even know what they are supposed to do? Well, the answer is simple. Should they be able to download and open the game, Stem Stumper supports VoiceOver. It can remove the written instructions and tell the user what to do. Sound effects and changes in the music will guide you to your goal.</p>
<p>Stem Stumper is available via the App Store for $2, and is quite entertaining. I am not quite sure if it is available for the iPod Touch or iPad, but it is supported on the iPhone with iOS 4 or higher.</p>
<p>Source: <a title="Ars Technica" href="http://arstechnica.com/gaming/reviews/2011/04/stem-stumper-puzzle-gaming-for-visually-impaired-on-the-iphone.ars" target="_blank">Ars Technica</a></p>
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		<title>Security Implications of Jailbreaking your iPhone</title>
		<link>http://www.cantstopgeeking.com/2010/09/security-implications-of-jailbreaking-your-iphone/</link>
		<comments>http://www.cantstopgeeking.com/2010/09/security-implications-of-jailbreaking-your-iphone/#comments</comments>
		<pubDate>Mon, 20 Sep 2010 17:44:22 +0000</pubDate>
		<dc:creator>Tony</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile Phones]]></category>
		<category><![CDATA[Security]]></category>

		<guid isPermaLink="false">http://www.cantstopgeeking.com/?p=876</guid>
		<description><![CDATA[A while back, Trend Micro published an article I thought was interesting. I wish I saw it earlier. It talks about the security issues you open yourself to when you jailbreak your iPhone. They say that apps on Cydia aren&#8217;t monitored for security and could potentially open you up to issues. This is true, but [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cantstopgeeking.com/wp-content/uploads/2010/09/product-hero-iphone4.jpg" rel="lightbox[876]"><img src="http://www.cantstopgeeking.com/wp-content/uploads/2010/09/product-hero-iphone4-300x239.jpg" alt="" title="product-hero-iphone4" width="300" height="239" class="alignleft size-medium wp-image-877" /></a>A while back, Trend Micro published an article I thought was interesting. I wish I saw it earlier. It talks about the security issues you open yourself to when you jailbreak your iPhone. They say that apps on Cydia aren&#8217;t monitored for security and could potentially open you up to issues. This is true, but I think a lot of the security issues can be avoided by being smart. From what I understand, a lot of the malware found on the iOS platform is spread through pirated apps. There is a balancing point with this whole jailbreaking thing. It&#8217;s like, I want choice, but at the same time, is it worth the risk of opening your phone up to attack?</p>
<p>Source: <a href="http://blog.trendmicro.com/the-security-implications-of-ios-jailbreaking/">Trend Micro</a></p>
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		<title>Parrot AR Drone is mindnumbingly awesome</title>
		<link>http://www.cantstopgeeking.com/2010/09/parrot-ar-drone-is-mindnumbingly-awesome/</link>
		<comments>http://www.cantstopgeeking.com/2010/09/parrot-ar-drone-is-mindnumbingly-awesome/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 15:27:53 +0000</pubDate>
		<dc:creator>Tony</dc:creator>
				<category><![CDATA[AWESOME!]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile Phones]]></category>

		<guid isPermaLink="false">http://www.cantstopgeeking.com/?p=851</guid>
		<description><![CDATA[This might be old news, but I haven&#8217;t seen it really until now. Parrot has released a flight simulator for iPhone and Android, but the cool thing is, it has an actual aircraft you can fly. Check it out. If you can&#8217;t say that&#8217;s one of the coolest things ever, what are you doing here? [...]]]></description>
			<content:encoded><![CDATA[<p>This might be old news, but I haven&#8217;t seen it really until now. Parrot has released a flight simulator for iPhone and Android, but the cool thing is, it has an actual aircraft you can fly. Check it out.</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/EYvTJnWrH2Q?fs=1&amp;hl=en_US&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/EYvTJnWrH2Q?fs=1&amp;hl=en_US&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>If you can&#8217;t say that&#8217;s one of the coolest things ever, what are you doing here? No, just kidding, I still love you. But now, this is just so awesome! I want one&#8230;but it&#8217;s so much money. $300 for one of those aircrafts. At least the App is free&#8230;</p>
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		<title>Best Summary of the iPhone 4 issues ever</title>
		<link>http://www.cantstopgeeking.com/2010/07/best-summary-of-the-iphone-4-issues-ever/</link>
		<comments>http://www.cantstopgeeking.com/2010/07/best-summary-of-the-iphone-4-issues-ever/#comments</comments>
		<pubDate>Sun, 25 Jul 2010 20:58:18 +0000</pubDate>
		<dc:creator>Tony</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.cantstopgeeking.com/?p=738</guid>
		<description><![CDATA[There&#8217;s not much that really needs to be said here, just watch the video:]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s not much that really needs to be said here, just watch the video:<br />
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